Planet Blender

v2-beta4 'Turning Pages'

... where Blenderheads live. Aggregate of blogs by Blenderheads
  • Faking light groups of LuxRender with YafaRay and GIMP
    Blender 3D Architect - 2009-10-01 16:53:32


    One of the most interesting features of LuxRender is the option to control light by groups. With this feature we can separate several light sources into groups, and change the intensity, temperature and turn them on and off during the render. It allows us to produce several different renderings from a single image, and save [...] Related posts:
    1. Controlling lights with LuxRender Light groups There are a lot of great features and tools in...
    2. How to use Light Groups in LuxRender and Blender 3D for interior design If you are planning to use LuxRender as your main...
    3. Product visualization and rendering with Blender 3D and LuxRender If you want to learn about advanced rendering techniques in...
  • Multi-Cut back in Loop Cut for 2.5
    harkyman.com - 2009-10-01 16:50:39

    I had griped on one of the mailing developer lists a couple of weeks ago that the recently added “Loop Cut” tool wasn’t in fact a loop cut at all. It was an edge loop selector. After you made the selection, you could of course use the Subdivide tool to make the cut. That was functional, but not nearly as elegant as the tool in Blender 2.49 (and previous). You would hit Ctrl-R, select your cut interactively, use the mousewheel to determine the number of cuts, possibly slide a single cut along the edge, then LMB click to actually finish the cut.

    A couple of days after my gripe, Joe Eager added a more convenient Loop Cut tool that was activated with Ctrl-R. You could make a single cut.

    I was working on the modeling basics chapter of the new book and really missed multi-cut. I figured it was already there for Subdivide, so how hard could it be? Turned out it wasn’t too hard. Multi-cut is now back in the Ctrl-R loop cut tool. If I have some more time, I’m going to see if I can do the edge slide too, although Joe indicated in his notes on this that it wasn’t possible with the current structure. As he’s about 100x the programmer I am (i.e. a real coder, not a hacky dilettante), I’m probably chasing the wrong cat, but I suppose it’s worth at least a look.

  • Blender - Berts Breakdown
    4RTE DIGIT4L - 2009-10-01 16:50:00


    Encontrei esse jogo experimental chamado Berts Breakdown, que me pareceu bastante interessante. Ele utiliza o novo HTML5 Canvas, Javascript, Blender 3D para os gráficos e o Gimp.

    Vale apena dar uma olhada, abaixo o link:

    http://www.paulbrunt.co.uk/bert/
  • 2.5 tour #9 part 1: Interface
    Blender Labrat - 2009-10-01 11:43:00

    hey all, for this tour and every tour after im going to split it up into parts as there is way too much info to cover in one tour.
    so anyway here is the first tour, User Interface

    i started with UI so you can get to grips with the UI and hoplfully give us nice and proper testing insead of just focusing on UI :)

    what is covered:
    -Context! what it is and how to understand it
    -UI manipulation, split, join, rip, swap areas
    - 3dview tools pane and repeat last operator
    - threading, constant responsive UI
    - new button types
    - misc stuff, like quickly themes colours and such

    now please under stand i did not plan this so i do wander off a bit a few times and my speaking might not be completly coherent, so please now comments about that :)

    so enough of me here is blender tour #9 part 1 : user interface

    http://mfoxdogg.com/2_5tour_ui_changes.ogg


    Hope you all enjoy it
  • Blender in French Randstad Commercial
    BlenderNation - 2009-10-01 11:02:19

    Blender makes its appearance in a commercial for Randstad, a huge international employment services company. rickpier wrote: In a french TV commercial for Randstad we see about 3s of blender… … and what do you know! There's more – Ton just pointed me to this one:
  • blender sculpting timelapse
    Vimeo / Blender3D [Time lapse] - 2009-10-01 10:18:39

    blender sculpting timelapse

    27 minutes of sculpting with blender in a (almost) 7 minute video. I had some strange problem with the sculpt symmetry which made one side turn out weird.

    Song:
    Freaking by Lonecraft
    jamendo.com/es/album/28076

    Cast: john doe

  • oscarwip
    Vimeo / Blender3D [Animation/Videos] - 2009-10-01 10:15:03

    oscarwip

    blender :)

    Cast: david rodriguez

  • Three October Blender Events in Milwaukee
    BlenderNation - 2009-10-01 07:31:00

    Chris Larkee will be hosting a three-night Blender workshop at Discovery World in Milwaukee, Wisconsin on October 14, 21 and 28. Chris Larkee wrote: Discovery World, a technology museum in Milwaukee, Wisconsin, is offering a 3 night workshop covering "3D Design on a budget," as a part of our DIY Media series. This is mostly a repeat [...]
  • Free grass patch for external visualization with LuxRender and Blender 3D
    Blender 3D Architect - 2009-10-01 01:24:34


    One of the elements in external visualization projects that easily become a problem is vegetation. For architectural visualization artists, it`s always a good idea to study different ways to create grass for large surfaces. Today we can use several types of solutions to create grass, ranging from the use of textures representing only the grass [...] Related posts:
    1. How to create grass with Blender 3D and LuxRender for architecture Last week I have posted an article here in the...
    2. Creating realistic grass with Blender 3D and YafaRay for architecture The most experienced users may remember that a few years...
    3. How to use alpha maps to render trees in LuxRender and Blender 3D Since I wrote an article suggesting a collection of free...
  • Blender 2.5 - Nodal Logic
    Blender Development - 2009-10-01 01:19:40

    My plan for implementing nodal logic:

    • Blender

      1. To implement sensor nodes
      2. To complete RNA_Actuator(IN PROGRESS)
      3. To implement persistent action nodes (covers some actuators)
      4. To design and implement atomic action nodes (covers controllers, some sensors(e.g. property) and some actuators(e.g. property)

    • Game Engine
      1. To generate python script based on node data
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