Planet Blender

v2-beta4 'Turning Pages'

... where Blenderheads live. Aggregate of blogs by Blenderheads
  • Blendiberia 2009
    Licuadora Studio - 2009-11-19 21:39:46

    Los dias 7 y 8 de noviembre pasados se celebró en Alcantarilla, España, la edición 2009 de la Blendiberia, la reunión anual de usuarios españoles de Blender . Claudio "malefico" Andaur estuvo allí representando a Licuadora Studio, invitado junto a nuestro amigo Pablo "VenomGFX" Vazquez, por la empresa Suresnet que organizó el evento y patrocinado por el Ayuntamiento de Alcantarilla.
  • Blender Conference: videos
    Blender3d.org: Latest News - 2009-11-19 19:13:00

    You can now view recordings of the talks on the Balie website.
  • The Ian Report #474 - Whack-a-Mole Time!
    Ian Hubert's Posts - Project London - 2009-11-19 17:42:05

    Basically, excluding some radical ideas we're throwing around regarding the beginning and ending, all the sequences are mostly complete. We're at the proverbial "puzzle-piece" time, where it's just a matter of going through, identifying scattered undone shots, finishing em, and popping em in.

    I've been waiting for this time for years, when it's just a matter of shots, and not sequences. Such a good feeling! Ahhh!

    Flu did quite a number on me this week... still trying to get over it—but progress is still being made!

    Peace!

    Ian Hubert
    Writer Director
  • Fresh Batch of Cookies
    Blender Cookie - 2009-11-19 15:59:50

    Here is another fresh batch of 3D hotness across the interweb fresh out of the oven. Every week or...

    [[ This is a content summary only. Visit my website for full links, other content, and more! ]]
  • Where is my mind?
    thisroomthatikeep - 2009-11-19 15:40:00

    Way out in the water, See it swimmin'

    It's been a while since my last post, and, I must say that I totally forgotten about posting the final result file of my landscape tutorial even though I said I would do that. So, to repair my mistake, here it is:


    http://sites.google.com/site/thisroomthatikeep/Home/rocky_terrain_final.blend.rar?attredirects=0&d=1

    I've been trying to paint lately, but everything ends up looking like crap. Every brush stroke I add makes the image worse. This is the only half done sketch that got lucky and got saved, instead of being scraped like the rest of my failed attempts.


























    Besides the doodles, I've been working on a new tutorial. Some comments to this video shown interest in the physics settings for the hair, and I had no time to answer their requests properly up 'til now. So, I've ended up working on a hair particles in blender tutorial. It didn't turn out as good as I'd liked it to be, but may be worth a watch. Hopefully someone can learn something from it.

    Day 1 is published already and can be found here:

    http://cg.tutsplus.com/tutorials/3d-art/ceate-incredible-looking-hair-effects-with-particles-in-blender/

    There's another part to this tutorial, that should be published soon, will keep you updated. Meanwhile, here's a preview of the final result. 

















    If I can get rid of the embarrassment that the final result video makes me feel I'll upload it too.
  • When dreams come true: V-Ray + Blender
    - 2009-11-19 13:15:42

    This week for me a dream has come true: Rendering with V-Ray directly from within Blender. You know, I love Blender, it is a great tool and has almost everything a 3D-Artist needs. Except a decent GI-Renderer. Don’t get wrong, you can do amazing things with Blender Internal, but when it comes to raytracing it [...]
  • V-Ray/Blender integration update
    BlenderNation - 2009-11-19 12:41:38

    Andrey Izrantsev's V-Ray/Blender integration script has come a long way. Sebastian König (well known for his Blender video tutorials) reports. Sebastian writes: Hey there! I am going to do a bit yellow press and introduce to you the new celebrity couple of the year! Ladies and Gentlemen, it's – drumroll please – Blender and V-Ray! Andrey Izrantsev has written an [...]
  • Grand Prix d'Horlogerie de Genève 2009 – Introduction
    BlenderNation - 2009-11-19 08:55:33

    Olivier Amrein wrote: We have just finished our latest job here at RGBprod . We were invited to create the 3d animations for the introduction of the different awards of the Grand Prix de l’Horlogerie de Genève 2009. This event can be explained as the “oscars” of watchmaking. It was shown last Saturday to an audience [...]
  • Project Euler: problem 2
    goplexian.com - 2009-11-19 06:25:00

    /* Project Euler problem #2: Find the sum of all the even-valued terms in the Fibonacci sequence which do not exceed four million. */

    package main
    import "fmt"
    func main() {
        oldfib  := 0;
        newfib  := 1;
        current := 0;
        evensum := 0;
        for x := 0; current <= 4000000 ; x++ {
            oldfib = newfib;
            newfib = current;
            current = oldfib+newfib;
            if current % 2 == 0 {
                evensum = evensum + current;
            }
        }
        fmt.Printf("Answer: %d\n", evensum);
    }
  • Project Euler: problem 1
    goplexian.com - 2009-11-19 04:53:00

    A journey of a thousand miles, or in this case 264 problems, begins with a single step. 


    This is that step: the first problem of the Project Euler set.


    Here is the problem: Add all the natural numbers below one thousand that are multiples of 3 or 5.


    Here is the solution in Go:



    package main
    import "fmt"
    func main() {
        y := 0;
        for x := 1; x < 1000; x++ {
            if x % 3 == 0 || x % 5 == 0 {
                y += x;
            }
        }
        fmt.Printf("Answer: %d\n", y);
    }



    I asked on #go-nuts if this was missing any particular go idiom but it seems this is pretty much programming at its simplest. Feel free to respond if you disagree and think there is a more "go" way to do this.
  • 輪ゴム(BlogPet)
    CG系blog - 2009-11-19 01:54:10

    きょう輪ゴムはファンっぽい参加した?
    だけど、FDTKは作品活動したかった。

    *このエントリは、ブログペットの「輪ゴム」が書きました。
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