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v2-beta4 'Turning Pages'

... where Blenderheads live. Aggregate of blogs by Blenderheads
  • Creating an Urban Stairway Scene (Part 2)
    Blender Newbies 3D Video Tutorials (Learn to Create 3D Graphics with Blender!) - 2009-12-10 18:13:00

    model a pup tent in Blender

    In part 2 of this tutorial, we begin modeling the details of the Urban Stairway scene. This tutorial demonstrates many different techniques used for modeling hard-surface objects and creating small details.

    Tutorial Level: Intermediate

    You can check out the tutorial at BlenderCookie.com


    technorati tags: , , ,

  • Blender-Tuts – ‘Gathering every Blender 3d tutorial out there’
    BlenderNation - 2009-12-10 16:00:30

    Here’s a new site that catalogs Blender tutorials. Rafael writes: This site is a growing index of tutorials for Blender 3d. Since there are many tutorials, but they are all scattered around the web, I though of grouping them all in one site, well organized. One thing I’ve noticed also is that sometimes it’s hard to get a [...]
  • Now it's just a matter of...
    Virgilio Vasconcelos - Animation - 2009-12-10 15:13:46

    ...finding an old man with a squared shape head and a talking dog. :D

    [read the full article]
  • Floating
    Blender Art Gallery - 2009-12-10 14:11:05

    Render: Blender

  • Jovan de Melo's new Flickr
    Virgilio Vasconcelos - Animation - 2009-12-10 14:07:09

    Jovan de Melo now has a Flickr. I'm a big fan of his work, and have the honor of making lots of works with him. :)

    [read the full article]
  • Faking light groups of LuxRender with YafaRay and GIMP
    BlenderNation - 2009-12-10 14:00:48

    Allan Brito has published a neat trick to simulate light groups with the GIMP. I don’t think this is a YafaRay specific trick; it should work with the internal renderer as well. Allan writes: One of the most interesting features of LuxRender is the option to control light by groups. With this feature we can separate [...]
  • Famous Last Words ‘Elizabeth I’
    BlenderNation - 2009-12-10 13:00:51

    Designed by Oskar Alvarado (via Blender ARt Gallery.com)
  • Creating an Urban Stairway Scene – part 2
    Blender Cookie - 2009-12-10 13:00:28

    In part 2 of this tutorial, we begin modeling the details of the Urban Stairway scene. This tutorial demonstrates many different techniques used for modeling hard-surface objects and creating small details. View Part 1: http://www.blendercookie.com/2009/11/24/creating-a-urban-stairway-scene-part-1/ View Part 3: http://www.blendercookie.com/2009/12/15/creating-an-urban-stairway-scene-part-3/ Support the site – Download includes: High resolution .mov Video .blend file at the state of...

    http://blendercookie.com
  • Common Blender 2.5 Problems And How To Fix Them
    BlenderNation - 2009-12-10 11:46:21

    Blender developer Nathan Letwory has a few tips on how to get your Blender 2.5 up and running. Nathan writes: With Blender 2.5 alpha 0 we’ve seen the first release in the 2.5 series, boasting a great many new features on top of the all-new event system – a major overhaul of one of the most central [...]
  • Tutorial: “Heartbeat”
    BlenderNation - 2009-12-10 11:00:23

    In this 2.49 tutorial Jaymz uses a lattice to animate a human heart.
  • TREE-DEE “Eco Illustration”
    Blender Art Gallery - 2009-12-10 06:19:26

    Render: Blender

    Author’s comment: 3D illustration (2D Cut Out feel)
    THE CUT OUT STUDIO
    CC 2009

  • Famous Last Words “Elizabeth I”
    Blender Art Gallery - 2009-12-10 06:14:29

    Render: Blender

    Author’s comment: 3D illustration (2D Cut Out feel)
    THE CUT OUT STUDIO
    CC 2009

    Featured Artwork of the Week 2009-17-09

  • Results of Developer Q&A Meeting
    BlenderNation - 2009-12-10 06:10:21

    Last Sunday was the first online developers Q&A session, and a summary of the event is now available. They covered a *lot* of ground in only one hour. Campbell Barton wrote: Hi, think the meeting went well, heres a summery of the topics covered over 1 hour. The agenda was: Decide if talk about 2.49 codebase or 2.5 [...]
  • first (little) 2.5 project
    Matt Ebb - 2009-12-10 02:57:41

    Last night I finished my first artwork project in Blender 2.5 start to finish, though of course it’s a lot smaller than most other things I’ve done lately :) Went surprisingly smoothly in this case, only discovered one new bug, which I’ve subsequently fixed. Slowly but steadily, we get more and more ready for production!

    The result itself was a christmas card illustration for Kat to send to her clients and contacts.

  • Common Blender 2.5 Problems And How To Fix Them
    Letwory Interactive - 2009-12-10 02:40:23

    With Blender 2.5 alpha 0 we’ve seen the first release in the 2.5 series, boasting a great many new features on top of the all-new event system – a major overhaul of one of the most central parts of Blender. As one can expect, many problems were readily found during the first few moments after the release. I’ve tried to summarize most of the problems that users may run into that are easy to fix or work around.

    Incomplete/gray GUI

    Some users reported that the GUI would look incomplete. This turned out to be a problem with paths that contained non-ASCII characters. Although it should be fixed in recent builds (as of this writing), if you still experience that, move Blender to a location that contains only ASCII characters in the path. So no accented or non-latin characters like ë, é, µ and so on.

    Incomplete GUI

    Incomplete GUI

    If you want to see for yourself how broken this looks like, go into the .blender/ directory and rename scripts/ to something like xripts/ and run Blender. You’ll see something like the above image. Rename back to scripts/ to get your nice Blender 2.5 back.

    Crash while starting Blender

    In some situations Blender would not even start. This would happen where the user had PYTHONPATH in the environment variables, pointing to an older Python version, most often Python 2.6. This could’ve happened either manually, to get Blender 2.49(b) working, where in some cases it could get confused or not find the proper Python installation. Or another program might have added the PYTHONPATH variable and set it to some older, pre-Python 3.1 installation.

    The net result of this would be an instant crash? The reason for it is pretty simple: Python 3.1 is incompatible with previous Python versions. If you start Blender 2.5 from a command-line and have that PYTHONPATH pointing to Python 2.6 (or even older, if you have it installed), then you’ll see from the error output in the console that it tries to load Python 2.6 modules, and fails miserably.

    To easily work around this, and without touching your environment, create a new file called blender.bat next to the blender.exe and add:

    set PYTHONPATH=
    blender

    Next time you want to start Blender 2.5, start blender.bat instead. It will ensure that Blender 2.5 will run properly. For now you’ll have to do it for each Blender 2.5 installation you do to a separate directory (if you install over your existing Blender 2.5 that already has the above created blender.bat you don’t have to bother, otherwise just copy the file to the new installation, too).

    GUI going gray after a while

    This is most likely a problem with your driver. Make sure you have the latest for your videocard. If that really doesn’t seem to help, and you have played with the OpenGL buffer drawing type in the Blender user preferences for the system (triple buffer or any of the others) to no avail, try turning of hardware acceleration. Often using Windows Classic theme will turn of those effects and Aero (on Vista and Windows 7 at least). If that helps the drivers are your problem – waiting for a better driver version is then your only option, unfortunately.

    Other problems?

    If you know of other problems and work-arounds, please don’t hesitate to tell so in the comments!

  • Advanced SketchUp Tutorial: Using Ruby to filter selections
    Blender 3D Architect - 2009-12-10 02:30:41


    From all other 3d softwares available for architectural visualization, the one that I keep really close to me for planning a project is SketchUp, because of the easy to use tools and the short time required to create volumetric shapes. The downside of SketchUp is the lack of tools to deal with curved shapes like [...] Related posts:
    1. Modeling terrains with displacement maps in SketchUp and Blender 3D The creation of terrains and sites can be accomplished in...
    2. Architectural Modeling: Creating roofs with plugins for SketchUp Among all the elements of an architectural project, the one...
    3. How to quickly model windows for architectural visualization in SketchUp One of the tools that I really like to use...
  • GIANT CHARA!!(BlogPet)
    CG系blog - 2009-12-10 02:07:16

    FDTKの「GIANT CHARA!!」のまねしてかいてみるね

    TKです?
    続きは以下から。

    *このエントリは、ブログペットの「輪ゴム」が書きました。
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