Planet Blender

v2-beta4 'Turning Pages'

... where Blenderheads live. Aggregate of blogs by Blenderheads
  • Animating the beast
    mike's digital anthology - 2009-12-27 22:53:05

    When I started working on a car model, I had no intention of animating it.  But after seeing Blender 2.5 being able to crank out gorgeous frames after frames at insanely high speed, it would be a waste not to at least attempt to make an animation out of the model.  Besides, this car model is probably not detailed enough for high resolution still images anyways.

    Render Stats for the above screen capture:

    ~1.6million Faces
    ~10MB of texture
    ~3 light sources + 1 HDR EnvMap
    ~Ray traced reflection, refraction, and Approximate Ambient Occlusion
    ~500MB RAM use
    ~Intel Quad @ 3.0Ghz
    720p resolution at 1 minute a frame. (5 minute a frame when 5x motion blur is enabled)

    Edit:

    No crazy DoF effect on this one…  I also found out that approximate ambient occlusion causes some artifact on the car body, mainly in how it treats subtle curved panels.  So I am going back to real AO.

  • Upcoming feature: multifluid interaction!
    BlenderNation - 2009-12-27 10:40:47

    Farsthary writes: I don’t know if it’s the same for you, but since the incredible inclusion of the Elbeem fluid simulator in Blender I track every release trying to make this simple set up: mixing realistically a red fluid with a blue one, sadly without success. My ignorance about CFD (Computational Fluid Dynamics) at that time prevented [...]
  • New internship with Bassam Kurdali / BitFilms / Hampshire College
    BlenderNation - 2009-12-27 10:36:19

    Here’s a new opportunity for a great Blender internship with Bassam Kurdali. Bassam Kurdali writes: As you probably know, Tube is an animated independent short I’m working on at Hampshire college as part of two independent projects running in Bitfilms studio. We are coming into a new term at the college, and have announced a new round [...]
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