digital janitor - 2010-01-12 13:20:00
After a long break from maya and only using blender, Softimage and lastly houdini... I'm forced back into rigging with Maya. And I must say, it's probably the worst application today to do so with :)
Tools that are so old that it's nothing but pure pain to use them. More modern software today makes a lot of the tools obsolete, or that you can create the same thing within minutes.
Just too many things needs to be scripted that others now have as regular tools, and we shouldn't today (it was fun when it was Maya 4.0) have to write new tools all the time, or download them from Highend3d.
Anyhow.. frustrated rant from working in a software designed around 1830.. and still in he same state....