Freestyle integration into Blender - 2010-01-18 23:12:02
The 2D-to-3D inverse projection transformation problem was finally solved in a direct manner after several unsuccessful attempts to solve it without relying on an iterative method. The problem and the direct solution are summarized in a separate document. The only remaining issue with the direct method is the possibility of division by zero (see the “Remarks” section of the summary for more information). [...]