Planet Blender

v2-beta4 'Turning Pages'

... where Blenderheads live. Aggregate of blogs by Blenderheads
  • Blender 2.50 new feature: Grease pencil can draw on object surfaces
    Blender 3D Architect - 2010-01-07 14:53:21


    One of the coolest features of Blender for team work or reviewing projects is Grease pencil, which allows us to add small notes or draw on the 3d view, and highlight parts of the project for review. The downside of the tool is that all notes and lines added with the Grease Pencil were only [...] Related posts:
    1. Using the Pinning feature of BMesh for architectural modeling Here is another article about new features of the upcoming...
    2. How to use the new Smoke feature of Blender 3D 2.50 One of the new features of the upcoming Blender 3D...
    3. Furniture modeling tutorial: Using the Solidify Modifier The new Solidify Modifier added to the Blender 3D 2.50...
  • TREX vs SAURUS 3D Fight
    Vimeo / Blender3D [Animation/Videos] - 2010-01-07 10:55:09

    TREX vs SAURUS 3D Fight

    Blender Rig animation

    Cast: armando

  • My first post of the new decade!
    Hynds|Studio - 2010-01-07 07:50:54

    Happy New Years, everyone!  It’s 2010!  A new decade is upon us and technology is continuing to blossom as rapid as it always has.  Especially in the world of open-source.  Blender 2.5 is pushing closer towards Release Candidate 1, with all its juicy new features and eye-candy user interface.  The Durian project is looking more awesome by the minute.  Montage Studio is pouring into the Durian development team, and producing awesome work with CG Cookie.  And Hynds|Studio is, well … not doing a whole lot of anything.  A lot of my projects at the moment are mix and match, between my part-time job and side work.  I’ve been working on getting my Blender Networking eBook finished and ready to launch.  Writing an entire book is not an easy task by any means.  I also have some other projects I’d like to get done, including a rewrite of the old Fur Library for 2.5.  I really just need to take a step back and focus on getting one thing done at a time.

    So, let’s start with my New Year’s Resolution.  Here we go … I, do solemnly swear, by the witness of the new decade 2010, will post blog posts on a regular basis.  Yes, you heard it correct and can hold me to it!  I pay for the blog so I might as well use it, right?  I will also post a lot more goodies for you to enjoy as well.

    Speaking of goodies, you’re probably wondering what happened to my video podcast series.  Well, one thing I’ve learned is that things never go as planned.  During the creation of the first podcast, my svn checkout quit compiling properly.  Largely due to the fact that there was a lot of new code commits to the svn that wouldn’t let me compile on Mac OS X.  So, I jumped on IRC and started talking about it in the #blendercoders channel about my compile problems, which itself stemmed interest in another problem with compiling on Mac OS X.  The user-def.mk system for overriding the settings was, and actually always has been, somewhat of an issue.  The current method was to copy the entire user-def.mk file from the config presets, and paste it into the blender root directory to be edited.  To be honest, I’m not a coder, or at least not a well experienced one.  So, I have no clue why this was a problem.  It’s always been routine for me when compiling Blender to do this.  Well, since then, it’s changed again.  To make a long story short, I’ll need to do some more research on how it’s setup now before I can continue with the compiling series.  There are some dependency issues that need resolved too.  The video podcasts are planned to get back into development, but starting into something else other then compiling Blender.  Feel free to post suggestions in the comments, because I’m always interested in my reader’s feedback.

    Another goody to expect from this year is a rewrite of the old Fur Library for the 2.5 update.  There’s some really awesome stuff I’d like to take advantage of, and I think it would really benefit those who actually used the old library.  I’m researching the in-app tutorial stuff in 2.5, so I hope I’m able to make something useful this time around.

    Again, I’d like to wish you all a Happy New Year, and I look forward to keeping in touch more often.

  • Citizen Exclusive: Mechanic Part 3
    Blender Tutorials Downloads Videos & Education - Blender Cookie - 2010-01-07 02:29:24

    Here is our third part to our first Citizen Exclusive lesson that will cover the creation of the below concept from Drew Wolf. In this tutorial you will see the entire modeling process demonstrated, everything from blocking-in to fine detail work. You will find many techniques throughout that you may apply to your own modeling to [...]

    http://blendercookie.com
  • 輪ゴム(BlogPet)
    CG系blog - 2010-01-07 02:08:10

    輪ゴムは、FDTKでメモするはずだった。

    *このエントリは、ブログペットの「輪ゴム」が書きました。
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