Planet Blender

v2-beta4 'Turning Pages'

... where Blenderheads live. Aggregate of blogs by Blenderheads
  • F12-time
    Sintel, the Durian Open Movie Project - 2010-02-02 18:13:08

    Lots of artifacts, no real coloring, material work or texturing… but it has character

    HAAHAHaha Stayin’ Alive

    alley_blog_01

    cheers,
    -soenke

  • Revista Illustrar Nº 14
    4RTE DIGIT4L - 2010-02-02 14:18:00

    Essa edição está recheada de Ilustradores com técnicas e estilos diferentes, abaixo um lista do conteúdo:

    Na seção Portfolio tem o ilustrador Visca com forte influência urbana; no Sketchbook mais um membro do Estúdio Macacolândia, Marcelo Daldoce; na seção Memória tem o polonês Czeslaw Slania, talvez o ilustrador mais presente no bolso de todo mundo.

    O Passo a passo fica por conta de Weberson Santiago, que explica em detalhes a sua técnica; e nas 15 perguntas tem o incrível trabalho de papel cortado de Carlos Meira.

    Na seção internacional, tem a presença do espanhol Fernando Vicente, além das colunas de Renato Alarcão falando sobre o futuro da profissão de ilustrador e Brad Holland, falando sobre os Retratos de Faium.
  • Particle Fluid Surfacing
    BlenderNation - 2010-02-02 14:00:50

    Just a quick update on the particle fluids development, Raul (farsthary) has finally after much patience and help,  finally got his particle fluids rudimentary surfaced. Using the marching cubes/tetrahedrons methods he has finally got nice particle fluids and the results are very impressive. Raul writes: Hi all I have finally fully implemented the particle surfacing core , is done! [...]
  • Twitter: 2010-02-02
    Matt Ebb - 2010-02-02 10:01:00

  • Blender101.com by David Ward
    BlenderNation - 2010-02-02 08:40:21

    David Ward has created a new website, Blender101.com, a central e-learning experience for all of his Blender tutorials, including the Johnny Blender series.  Way to go, David! Ward writes: As Paul McCartney did with the Beatles, I’m branching off on my own to see how well I can make it. I’m open to suggestions for tutorials, but [...]
  • Tip: Controlling Topology Flow
    Blender Cookie - 2010-02-02 03:23:13

    When working with a high density mesh in Blender, maintaining a firm grip on topology is essential. This quick Blender video tip demonstrates a few tips for increasing/decreasing your topology in a given area and for redirecting the flow of your topology.

    http://blendercookie.com
  • Free external renderer for SketchUp: LuxRender with SU2LUX!
    Blender 3D Architect - 2010-02-02 00:29:09


    One of the most used tools to create rough studies and models for architectural visualization is SketchUp, because of the easy to use and speed in which we can create 3d models. So far, if we wanted to render a project designed with SketchUp and with photo real algorithms, we had to turn to commercial [...] Related posts:
    1. Free grass patch for external visualization with LuxRender and Blender 3D One of the elements in external visualization projects that easily...
    2. Comparison between YafaRay, LuxRender, Indigo Renderer and Maxwell Render for architecture The number of external renders engines compatible with Blender 3D...
    3. Free version of SketchUp with no support for DWG and DXF files A lot of architectural visualization artists start their projects or...
  • graphicall: Proportional Edit Connected: Use connectivity distance for falloff! (awesome!) by Theeth [26537]
    Twitter / graphicall - 2010-02-02 00:27:16

    graphicall: Proportional Edit Connected: Use connectivity distance for falloff! (awesome!) by Theeth [26537]
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