Planet Blender

v2-beta4 'Turning Pages'

... where Blenderheads live. Aggregate of blogs by Blenderheads
  • The Project London Graphic Novel Moves Forward!
    Phil McCoy's Posts - Project London - 2010-02-03 21:59:43

    Nate, Ian and I recently reviewed Branson Anderson's mockup for the Project London Graphic Novel and it is breathtaking. Branson has effectively re-imagined the entire Project London Universe and created a brand new experience based on Ian's screenplay. I believe it will rip your face off. For more information, visit the Official Movie Site.

    Phil McCoy
    Executive Producer
    Spiral Productions LLC

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  • Download the project!!
    Trickle Project - 2010-02-03 16:56:42

    Hi guys, as you know “Eleven O’Clock” is an open source project. You can download all the files we used to create the short movie. Come on and have fun with it!! Let’s use this file to create you own animation …or try to realize the sequel of Eleven O’Clock”!!
  • Tip: Camera Fly Mode Tool
    Blender Tutorials Downloads Videos & Education - Blender Cookie - 2010-02-03 14:17:20

    In this Blender tip video, we’ll take a look at Blender’s Camera Fly Mode tool. This is a great to help navigate your 3D scene, and also for camera placement (or any object set to be a “camera”, for example a Spotlight).

    http://blendercookie.com
  • What is Renderfarm.fi?
    Renderfarm.fi - 2010-02-03 13:48:23

    First of all, Don't Panic. Let me assure you, your time and input is most valuable to our common cause (and might even save some resources from our .. krhm .. your planet).

    Ok. Seriously speaking, Renderfarm.fi is a publicly distributed rendering service that offers anybody the chance to either render or participate in the rendering of resource intensive 3D graphics. You do not have to be an expert to be of value to the community - quite the contrary actually. In fact, in order to become an important member of our community, you need to only follow these three simple steps:

    1. Create your account on Renderfarm.fi
    2. Download and install BOINC
    3. Attach your BOINC client to http://www.renderfarm.fi

    Welcome! If you don't want or can't join your computer currently, you are more than welcome contribute through other means, for example by reviewing and commenting the videos in The Gallery. We're more than glad to have you aboard.

    read more

  • OceanViz: A realtime Blender underwater visualization
    mike's digital anthology - 2010-02-03 06:15:13

    I had been lucky enough to be a part of a very cool project taking place at the Fisheries Centre at the University of British Columbia.  In a nut shell, we are trying to create a 3D underwater visualization using the Blender Game Engine to display scientific data in a more pleasing way.  Basically translating a stream of mind-numbing data:

    into something prettier:

    The visualization data is coming from EwE6, a well-respected ecosystem modeling software.  Blender uses inputs such as biomass, water turbidity and light level to create a realtime visualization that allows the user to ’swim’ around in the ocean, watch the schools of fish interact, and see their population change over time.

    To accomplish all this, the project consists of 3 layers:

    The server core does all the heavy computation while the visualization layer does all the graphics, AI, as well as user interaction.  To facilitate the communication across these two separate processes, a third layer (called the GameClient) is created, providing the bridge.

    Being a Blender artist, my main focus is on the visualization layer: the Blender Game Engine.  In the following few posts, I will outline the process in creating this application, and describe some of the issues we faced.  Please leave a comment if you are interested, it will motivate me to write more :)

  • Modo Cookie has a heartbeat
    Blender Tutorials Downloads Videos & Education - Blender Cookie - 2010-02-03 03:00:34

    With the success and outstanding community following on our sister sites: Blender Cookie and Max Cookie. We are excited to announce our new sibling site to the family: Modo Cookie Modo Cookie is a new education site from CG Cookie educators and will work to become a large education resource for the Modo user. Wes Burke, [...]

    http://blendercookie.com
  • Modeling a Porsche 911 GT3 RS – part 05
    Blender Tutorials Downloads Videos & Education - Blender Cookie - 2010-02-03 02:59:19

    In this multi-part Blender video tutorial we are going to be taking a close look at how to model a Porsche 911 GT3 RS. Due to the nature of the car the tutorial encompasses a lot of techniques from both organic modeling and hard-surface modeling styles. A particular emphasis is placed on creating good topology [...]

    http://blendercookie.com
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