Planet Blender

v2-beta4 'Turning Pages'

... where Blenderheads live. Aggregate of blogs by Blenderheads
  • The Ian Report #488
    Ian Hubert's Posts - Project London - 2010-03-18 15:30:00

    I've spent a lot of time over the past couple weeks looking over the film in it's entirety, and it's been a reassuring experience. I significantly tweaked the edits of about a half-dozen scenes, eliminating unnecessary lines that just kinda bogged everything down, but that I'd been too close to the film to trim out when I did the initial edit over two years ago. A couple of these changes may be reversed after the producer review... but regardless, it feels good to have chopped off some of that fat.

    "Fat trimming" aside, it looks like the film is still clocking in at over a hundred minutes, which is a nice meaty number. I mean, we don't want the film to feel overly long (which, fortunately, hasn't been the response from anyone yet), but it's fun to be able to give someone an entertaining experience of significant length.

    While we're waiting for final picture lock, and for sound design to ramp up, I've been able to start appeasing the perfectionist in me and have been going back and updating old shots that never really were as well done as I felt they could have been. Often, in the creation of shots, there comes a point when I have to ask, "Will anyone even notice that, if they're just watching the film?" and if the answer's "probably not" I frequently just let it be. It's a surprisingly easy bar to establish (although I know for a fact I've been the cause of frustration for other, more perfection-minded members of the VFX team).

    I admit, there are times (many times) when I watch the film and kick myself. I look at scenes we shot and think, "Why did I direct it like that!?" or "Why didn't I get an angle from there?", but whether or not those questions have valid answers (and very frequently they do, given our schedule limitations back during the shoot), I'm still surprised by the energy and the just overall good-timeness of the final edit. My great thanks to all of you who have helped us get this far. I can't wait to show you what we've created!

    Ian Hubert
    Writer Director

    Sign up for our sometimes monthly email newsletter.
    Become a fan of Project London on Facebook.
    Follow Project London on Twitter.
  • Candidate for integration: corrected particle fluids patch
    Tinker Code - 2010-03-18 15:27:44

    Hi all Thanks to Jahka review and advices I have corrected the particle fluids patch and have simplified it for better integration. Also I have discovered and solved an important bug in the multi-fluids interaction that caused strange behaviors in fluids. here you will find the new patch: http://www.pasteall.org/11805/diff and here a new test blend: [...]
  • New Sintel Renders Posted
    BlenderNation - 2010-03-18 10:42:16

    The Durian team have provided another peek at their work: Render gallery update. Verrry nice indeed!
  • Intro to Indirect Lighting
    BlenderNation - 2010-03-18 06:00:50

    Hello, everyone.  This is Benjamin Bailey (Banor,) coming to you with one of my first video tutorials, “Intro to Indirect Lighting”. Enjoy! Although not an expansive look into the new feature, this little tutorial will show you how to add mesh lights to your project in Blender 2.5 Alpha 2.
  • Citizen Exclusive: Modeling the Mechanic Part 7
    Blender Cookie - 2010-03-18 03:18:14

    This exclusive Video Blender tutorial will cover the entire of process of modeling the mechanic character based off of the concept art by Drew Wolf. In this tutorial you will see the entire modeling process demonstrated, everything from blocking-in to fine detail work. You will find many techniques throughout that you may apply to your [...]

    http://blendercookie.com
  • ご無沙汰(BlogPet)
    CG系blog - 2010-03-18 02:41:25

    きのうはご無沙汰した?

    *このエントリは、ブログペットの「輪ゴム」が書きました。


<
2010-3
>
1
9
2
12
3
12
4
13
5
5
6
8
7
7
8
4
9
10
10
10
11
15
12
12
13
6
14
10
15
9
16
8
17
9
18
7
19
9
20
7
21
3
22
5
23
10
24
12
25
11
26
7
27
13
28
5
29
7
30
10
31
8