Planet Blender

v2-beta4 'Turning Pages'

... where Blenderheads live. Aggregate of blogs by Blenderheads
  • SWCs and FlashDevelop, Part 2
    Art + Logic - 2010-09-05 22:41:00

    Quite a while back, I wrote about the method I was using for developing using SWCs and FlashDevelop. At that time, I was discussing using inheritance (an "is a" relationship) and the issue of which direction the inheritance went: write in FlashDevelop and have the Flash MovieClip extend from it, or create the MovieClip and have the code in FlashDevelop extend from that. I found my preferred approach is: neither.

    I have migrated to a style I used when I was developing in Director and Lingo. In Director, I'd have my Parent Script's using artwork. In other words, a "has a" relationship (also known as "aggregation"). So now I'll create a class in FlashDevelop, have it extend Sprite (or MovieClip), and then that class will create and use an instance of a MovieClip from the SWC as a child.

    I've used all of the above approaches over the years, and I'm sure I'll still find times I'm choosing one of the "is a" methods. But for the moment, "has a" is working best.


  • Conference & Animation Festival Announced, Open for Submission
    BlenderNation - 2010-09-05 17:11:12

    Suzanne Awards and Blender Conference animation festival for 2010 were annouced. They are inviting film makers, artists, animators, designers or scientists to submit their works to be awarded in 3...

    [read the full article on blendernation.com]
  • Seminar INTEL Kreatif Motion Kediri, Hotel Lotus, 28 Agustus 2010
    Hello! - 2010-09-05 16:21:18

    Kediri adalah kota kecil di Jawa Timur. Letaknya cukup strategis sebagai kota penghubung antara kab. Tulunggagung dan Blitar. Sekilas memang tampak sepi dan jauh dari kebisingan kota besar seperti Surabaya atau Jakarta. Namun, setelah mengamati lebih dekat, kita segera tahu ternyata Kediri adalah kota berpotensi Besar. Salah satunya adalah peluang Industri kreatif.

    Sore itu seminar dimulai sedikit terlambat dari jadwal yang seharusnya. Sebelumnya acara akan dimulai jam 15.OO WIB, namun karena masih menunggu bapak Wakil Walikota dan tamu lainnya. Kapasitas gedung Hotel Lotus terisi penuh oleh sekitar 300 peserta. Jumlah yang cukup fantastis sebagai tolah ukur antusiasme kota Kediri.

    Berbeda dengan workshop INTEL beberapa waktu yang lalu, dimana penyelenggaranya adalah pihak INTEL sendiri, seminar kali ini diselenggarakan oleh KPLI Kediri dan Sinergitika.
    Tajuk dari seminar ini adalah Ngabuburit dan Ngintip Pembuatan Film Avatar The Movie. Tujuan lainnya adalah menciptakan komunitas kreatif di Kediri serta memasyarakatkan penggunaan Linux & Open Source khususnya aplikasi kreatif. Berikut laporannya.

    Akhirnya Seminar bisa dimulai jam 15.25 WIB. MC pun membuka seminar dengan beberapa kata, dilanjut dengan sambutan estafet oleh Bapak Wakil Walikota, Ketua KPLI & Sinergitika Mas Hartono, dan peresmian komunitas komik KATIGA. Selang mempresentasikan beberapa ide soal industri kreatif dan potensinya, acara puncak dari seminar ini pun dimulai. Hizaro maju sebagai pematyeri utama sore itu.

    Kapten Blender tidak langsung beraksi dengan jargon Blendernya. Pada kesempatan itu memang didaulat untuk membahas Behind The Scenes Avatar The Movie besutan sutradara berbakat, James Cameron. Dimulai dengan perkenalan dan sedikit pengenalan FOSS, peserta hanyut dalam antusiasme yang terpuaskan oleh materi yang disajikan. Pemutaran Proses Pembuatan FIlm, Motion Capture Tech., Camera Fussion, Software Tech, dll. Satu demi satu, prosesnya terbedah dengan baik dan terjalin sebuah komunikasi yang intens antara peserta dengan pemateri.

    Interaksi berjalan dengan baik sampai acara berakhir. Salah satunya ditunjukkan oleh jumlah penanya dalam sesi tanya jawab. Beberapa peserta masih terjebak oleh pertanyaan seputar kenapa industri animasi di Indonesia tidak ‘semaju’ yang dibayangkan, sedangkan potensi yang ada luar biasa. Peserta yang lain berkutat di teknis dan soal bagaimana pemasarkan produk animasi, dan bagaimana animasi menjadi sumber devisa. Luar biasa minat Arek Kediri ini. Beruntung semua puas dengan jawaban yang diberikan dan akhirnya bisa pulang salbil membawa PR masing-masing, memajukan industri kreatif Kediri. Bravo!

  • Salam Blender
    Hello! - 2010-09-05 16:02:50

    The Hiza Ro and the “Blender Army” in Indonesia have come up with a smart, beautiful hand sign which illustrates both an expression of peace and of the love for Blender.  They call it “Salam Blender” – that is, “Peace, Blender.”  Next time you get together with a group of fellow Blenderheads, crowd around the camera and give us this sign!

    Hiza Ro writes:

    Anyway, in Indonesia we use ‘SALAM blender’ when photographed or Blender Army met at various events. Signs of wear left hand is similar to a blender logo. This is his picture:

    Berita di Blendernation:

    http://www.blendernation.com/2010/08/26/salam-blender/

  • graphicall: farsthary's Unlimited Clay: now with Dynamic Tesselation Modifier! http://vimeo.com/14710272
    Twitter / graphicall - 2010-09-05 15:52:59

    graphicall: farsthary's Unlimited Clay: now with Dynamic Tesselation Modifier! http://vimeo.com/14710272
  • Film out 35mm
    KICHAVADI - 2010-09-05 14:52:00

    I did a film out of this video footage. (35mm scope).

    http://www.vimeo.com/14110645

    Looked great on projection :)

    Originally shot on canon 550d HD. Then resized and cropped to 2048x585.
  • Blender Conference Animation Festival
    Blender - 2010-09-05 11:06:00

    Submissions for the Suzanne Award or a screening of your short film, animation, visualization and...
  • Blender Conference Animation Festival
    Blender - 2010-09-05 11:06:00

    Submissions for the Suzanne Award or a screening of your short film, animation, visualization and...
  • Yet another unlimited clay test
    Tinker Code - 2010-09-05 10:30:58

    This is a video test showing Unlimited Clay as a modifier, this is not the final implementation, just replicating the previous behavior as a guidance of what I should obtain as a full integrated modifier plus taking advantage of the new sculpt goodies, and as a side effect, although currently it use a similar engine [...]
  • Permeable
    Reyn's Blog - 2010-09-05 07:24:00

    I present you another product of my untiring tinkering with Blender 2.5 just to test the capabilities of the current version of Blender, mostly on particle systems and node compositing. And surely, it has been a lot of fun!Permeable from Reynante Martinez on Vimeo.Modeling, shading, lighting, compositing, and sequencing done in Blender 2.5Music edited with Audacity.Original audio by calpomat.
  • Live Cast: How to Take Criticism Like a Champ
    Blender Guru - 2010-09-05 07:01:01

    How do you handle criticism?

    Everyone has a different answer.

    Some people graciously accept it and use it to their advantage whilst others brush it aside as ‘haters’. In this live cast I share stories from my own experience and give tips on how artists can get the most from criticism and ignore the ones that don’t matter.

    Watch the Recording

    Notes

    Great Criticism Quotes

    “Criticism is easy, art is difficult.”
    -Philippe Destouches

    “Criticism is something we can avoid easily by saying nothing, doing nothing, and being nothing.”
    -Aristotle

    “Know that the amount of criticism you receive may correlate somewhat to the amount of publicity you receive.”
    -Donald Rumsfeld

    “Criticism, like rain, should be gentle enough to nourish a man’s growth without destroying his roots.”
    -Frank A. Clark

    “It is ridiculous for any man to criticize the works of another if he has not distinguished himself by his own performances.”
    -Joseph Addison

    “Criticism is an indirect form of self-boasting”
    -Emmet Fox

    Great links for further reading

    Now that you’ve heard my thoughts on the matter, what do you think? Should artists gracefully accept criticism or trust their gut and do what they think is right?

    Join the discussion below.

  • Effect system finished
    MiikaHweb blog feed - 2010-09-05 06:49:45

    I just finished coding "paint effects" system. Now it finally works over UV-seams well enough.


    Here is a short animation demonstrating spread effect on a 3D surface: Mancandy Freeze.


    In that video, paint output is simply being used as a stencil mask for ice textures.

    I'm also thinking about renaming this system to "Dynamic Paint", because now you don't only paint with mesh but with particles and other stuff as well.
  • Blender Foundation: Status Update Week 35
    Letwory Interactive - 2010-09-05 02:14:46

    The first calendar week of my part-time assignment to Blender Foundation duties has been completed. I’m working on some code to help me keep track of what we’ve been doing and how the bug tracker is being utilized.

    We’ve set out some strategies we’d like to use to get our bug count down, and to help me getting a good overview I’ll keep improving this tool. Since our bug tracker is in a somewhat sorry state (no proper search, etc), I’ve been hacking around somewhat to get some extra data, but I hope this will be a temporary solution only. We’re working on an upgrade for http://projects.blender.org, but it’s not ready for release yet.

    Next week I continue with the bug tracker work, and I’ll start looking into improving our developer documentation. Further I expect a new beta release to be done soon, to help users in their reporting efforts too, as a new baseline to report bugs from.

    From September first, the closing stats are:

    2010-09-01
    2010-09-01: campbellbarton closed 1 issues
    2010-09-01: broken closed 1 issues
    2010-09-01: jhk closed 2 issues
    2010-09-01: jesterking closed 7 issues
    2010-09-01: nazgul closed 1 issues
    ----- total 12 bugs close. New bugs for this day: 13
    2010-09-02
    2010-09-02: jesterking closed 2 issues
    2010-09-02: jhk closed 8 issues
    2010-09-02: campbellbarton closed 5 issues
    2010-09-02: dingto closed 1 issues
    2010-09-02: blendix closed 1 issues
    ----- total 17 bugs close. New bugs for this day: 21
    2010-09-03
    2010-09-03: blendix closed 3 issues
    2010-09-03: jhk closed 11 issues
    2010-09-03: jesterking closed 22 issues
    2010-09-03: dfelinto closed 2 issues
    ----- total 38 bugs close. New bugs for this day: 15
    2010-09-04
    2010-09-04: dingto closed 1 issues
    2010-09-04: jesterking closed 5 issues
    2010-09-04: schlaile closed 1 issues
    ----- total 7 bugs close. New bugs for this day: 8

    Some other preliminary data that my tool produces from the 2.5 tracker:


    BUG STATS FOR BLENDER 2.5 TRACKER 2010-09-05 04:34:42.505000
    There have been 1021 submitters
    Together they have reported 3519 reports, of which 3109 (88.35) are closed and 410 (11.65) still open
    On average each user has submitted 3.45 reports
    Shortest time a report was open: 0:02:00
    Longest time a report was open: 382 days, 17:34:00
    Developer Campbell Barton has most assigned reports: 463
    Developer Campbell Barton has most open assigned reports: 48
    162 of 410 open bugs still unassigned
    User Daniel Salazar submitted most reports: 104
    =====
    During last 24 hours 3 reports were closed
    During last seven days 88 reports were closed, avg 12.57 per day
    During last 30 days 321 reports were closed, avg 10.70 per day
    During last 24 hours 7 new issues were reported
    During last seven days 87 new issues were reported, avg 12.43 per day
    During last 30 days 387 new issues were reported, avg 12.90 per day
    ===== Bugs per category
    : 4 bugs
    Animation system: 207 bugs
    Opengl / Gfx: 100 bugs
    OSX related: 40 bugs
    International: 6 bugs
    Linux related: 39 bugs
    Sculpting: 76 bugs
    Image & Movie I/O: 35 bugs
    FreeBSD related: 2 bugs
    FFMPEG: 4 bugs
    Python: 139 bugs
    Scripts: 20 bugs
    Interface: 770 bugs
    Compositor: 59 bugs
    Game engine: 31 bugs
    None: 901 bugs
    Modifiers: 51 bugs
    Import/Export: 76 bugs
    Windows related: 82 bugs
    Audio: 18 bugs
    Physics: 97 bugs
    Mesh Modeling: 183 bugs
    Rendering: 239 bugs
    Node Editor: 39 bugs
    Sequencer: 101 bugs
    Tools: 200 bugs
    ===== Bugs per assignee
    Lukas Steiblys: 15 bugs
    Janne Karhu: 78 bugs
    Emmanuel Stone: 1 bugs
    Dalai Felinto: 13 bugs
    Michael Fox: 2 bugs
    Thomas Dinges: 12 bugs
    Joshua Leung: 154 bugs
    Arystanbek Dyussenov: 38 bugs
    Matt Ebb : 171 bugs
    Sergey Sharybin: 32 bugs
    Ton Roosendaal: 15 bugs
    Mitchell Stokes: 2 bugs
    Tom Musgrove: 3 bugs
    Nobody: 1994 bugs
    Jason Wilkins: 5 bugs
    Damien Plisson: 23 bugs
    Andre Susano Pinto: 10 bugs
    Luca Bonavita: 1 bugs
    Nathan Vegdahl: 3 bugs
    Xavier Thomas: 2 bugs
    Campbell Barton: 463 bugs
    Joerg Mueller: 25 bugs
    Benoit Bolsee: 5 bugs
    Daniel Genrich: 27 bugs
    Ben Batt: 1 bugs
    Mike Erwin: 1 bugs
    Geoffrey Bantle: 1 bugs
    Nathan Letwory: 71 bugs
    Nicholas Bishop: 40 bugs
    Konrad Kleine: 1 bugs
    Diego Borghetti: 14 bugs
    Brecht Van Lommel : 134 bugs
    Joseph Eagar: 7 bugs
    Martin Poirier: 57 bugs
    Ken Hughes: 7 bugs
    Peter Schlaile: 50 bugs
    Andrea Weikert: 35 bugs
    Robert Holcomb: 1 bugs
    Kent Mein: 1 bugs
    Daniel Salazar: 3 bugs
    William Reynish: 1 bugs
    ===== Open bugs per assignee
    Lukas Steiblys: 3 open bugs
    Janne Karhu: 4 open bugs
    Emmanuel Stone: 1 open bugs
    Andre Susano Pinto: 3 open bugs
    Michael Fox: 1 open bugs
    Joshua Leung: 29 open bugs
    Arystanbek Dyussenov: 14 open bugs
    Matt Ebb : 20 open bugs
    Sergey Sharybin: 2 open bugs
    Ton Roosendaal: 5 open bugs
    Mitchell Stokes: 2 open bugs
    Tom Musgrove: 1 open bugs
    Nobody: 162 open bugs
    Jason Wilkins: 1 open bugs
    Damien Plisson: 1 open bugs
    Xavier Thomas: 1 open bugs
    Campbell Barton: 48 open bugs
    Benoit Bolsee: 2 open bugs
    Daniel Genrich: 13 open bugs
    Ben Batt: 1 open bugs
    Mike Erwin: 1 open bugs
    Geoffrey Bantle: 1 open bugs
    Nathan Letwory: 17 open bugs
    Martin Poirier: 14 open bugs
    Diego Borghetti: 4 open bugs
    Brecht Van Lommel : 17 open bugs
    Joseph Eagar: 4 open bugs
    Nicholas Bishop: 10 open bugs
    Peter Schlaile: 25 open bugs
    Andrea Weikert: 3 open bugs
    ===== Closers
    dingto closed 56 bugs
    damien78 closed 22 bugs
    khughes closed 4 bugs
    kwk closed 2 bugs
    jesterking closed 63 bugs
    zanqdo closed 23 bugs
    nazgul closed 34 bugs
    harkyman closed 2 bugs
    gsrb3d closed 1 bugs
    vekoon closed 12 bugs
    letterrip closed 14 bugs
    ben2610 closed 2 bugs
    xat closed 3 bugs
    theeth closed 75 bugs
    genscher closed 5 bugs
    ton closed 4 bugs
    campbellbarton closed 445 bugs
    dfelinto closed 18 bugs
    aligorith closed 274 bugs
    broken closed 616 bugs
    nicholasbishop closed 21 bugs
    sirdude closed 1 bugs
    blendix closed 1179 bugs
    imbusy closed 1 bugs
    jaguarandi closed 6 bugs
    schlaile closed 20 bugs
    elubie closed 15 bugs
    scourage closed 1 bugs
    leifandersen closed 1 bugs
    jhk closed 55 bugs
    mindrones closed 3 bugs
    jwilkins closed 1 bugs
    bdiego closed 80 bugs
    billrey closed 3 bugs
    kazanbas closed 12 bugs
    calli closed 6 bugs
    cessen closed 5 bugs
    nexyon closed 24 bugs

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