Aligorith's Lair - 2012-01-10 04:52:00
From comments received in response to my "Bullet Todo List" post last week, there were several main themes coming through:
1) Baking, especially via Alembic support, is a very desirable prospect.
2) Phymec's work on fracturing, etc. would be nice to integrate with this (and also BGE) at some point. This fits in the "fancy stuff" basket
3) Interactions between animated objects and physics sims (and also animating when physics sims work) is an issue that many people care about. IIRC, there is some support for this already, though your mileage with overriding simulated objects mid-sim may vary.
4) Many are just dying to get their hands on this functionality.
This last point I'll address here and now :)
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