Planet Blender

v2-beta4 'Turning Pages'

... where Blenderheads live. Aggregate of blogs by Blenderheads
  • About keyboard layouts
    UncleZeiv's Corner - 2012-01-15 22:29:50

    When I moved to the UK a couple of years ago I gladly switched to the UK keyboard layout which, unsurprisingly, happens to be far better than the Italian one to type all those nasty non-alphabetical characters you need when programming.

    Despite the wide availability of those on-the-fly layout switching tools, I decided to use the UK design exclusively, as anyway the Italian layout is not even particularly good to type Italian! For instance, it’s impossible to get capitalized accented characters. Fail.

    Luckily, I found out a good alternative. Apparently most Linux distributions include a nice UK keyboard layout that make AltGr with most punctuation keys behave as a dead key. That way, you can not only type «è» and «È», but also «ñ» (AltGr+]) and even crazier stuff very easily. Unfortunately the default UK layout in Windows doesn’t behave this way, and the “dead keys” layout makes «’» itself a dead key, which is very inconvenient in my opinion. So in the end, thanks to the excellent Microsoft Keyboard Layout Creator I ended up “porting” the behavior of the default Linux layout to Windows.

    While I was at it I also decided to learn touch typing. I ended up using KTouch, an excellent little program. All in all I was a bit disappointed to find out that touch typing is really just optimized for textual English, while, again, I was hoping to cover also a heavy use of punctuation and accented characters. In this case I ended up writing a small script to generate new lectures for KTouch according to my requirements.

    Should someone be interested, both tools are now available here.

    Note: all this stuff is based on Querty. I’m not that hardcore.

  • New computer!!
    Blender Journey - 2012-01-15 21:00:39

    So, I currently use a 5 year old iMac with a 2.4 ghz intel core duo and 3 gigs of RAM.  It’s not the best for doing renders and cycles is impossible with complex scenes.  I’m taking the Nature Academy course over at blenderguru.com and the first week was a tutorial on grass.  He suggested [...]
  • Tutorial: Modeling a sake set
    BlenderNation - 2012-01-15 20:00:30

    A tutorial for beginners on modeling and texturing a sake set. David writes: I have recorded a beginner tutorial that shows how to model a sake set. The tutorial is designed for people just starting to learn Blender and focuses … Continue reading
  • Migrating to Blender 2.61
    Morevna Project - 2012-01-15 14:43:33

    Finally, we have started updating Morevna repository for Blender 2.61. As you might remember we have used 2.49 before and of course we have many issues during migration. At the same time we started ultimate rework of battlefield concept. Here’s a few WIPs:

    Shot 01

    Shot 07

    Special thanks for building models: Abolfazl Kanani, cody glassman, Sebastian Erler.

    P.S. Updated blender packages are here.

  • Blender Magazine Italia 13
    BlenderNation - 2012-01-15 08:56:54

    Blender Magazine Italia, Issue 13 is out. Luca Pinciani writes: Three making ofs plus interesting articles and cool images are in the 13th iusse of Blender Magazine Italia 13 just released You can download or read it online at BlenderMagazineItalia.it , … Continue reading
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