Planet Blender

v2-beta4 'Turning Pages'

... where Blenderheads live. Aggregate of blogs by Blenderheads
  • Cycles Checkerboard Texture
    DingTo - 2012-01-08 20:14:44

    Hi everyone,
    the new year starts with a lot of fun!
    Two days ago I decided to give the Cycles shader code a try and add a new node to the system.

    I have done some Cycles – Blender integration and UI things last year, but this was new land for me.
    As I liked the Checker Texture in the Blender Internal texture nodes, I decided to port that node over.

    And voilà, here it is:

    The Checkerboard Texture

    My patch has been committed today by Brecht.

    I learned a lot, porting that node to Cycles, was great fun. The commit is also a good reference for other developers, to see how to add a Texture Node. It’s not that trivial (at least it was not for me) and having the code run on CPU and GPU doesn’t make it easier.

    The Checkerboard Texture in use

    Thanks to Dalai Felinto, who helped me debugging and to Brecht van Lommel for some final tweaks. Also thanks to Robin Allen (who wrote the Blender Internal Texture Nodes).

    So! Grab a new SVN Trunk build from Graphicall or compile yourself and have fun with it!

    You can download the blend file for the Image shown above here.

    Thomas

  • Video: Introduction to Blender 2.61
    BlenderNation - 2012-01-08 18:00:20

    A great introduction to Blender 2.61 by Paul Caggegi. Paul writes: Loads of great stuff about the new features in Blender are being posted daily. For some beginners, it can all be a bit overwhelming – where do you start? … Continue reading
  • blender cycles render tests
    migero's blog - 2012-01-08 17:04:00


    due to time it takes to render its all noise need to get some nice nvidia card with cuda support
  • A tribute to my father
    Tinker Code - 2012-01-08 13:49:16

    There’s no need to tell how much I admire my parents and how much I owe to them. I can consider myself lucky to been raised in a family where arts talking where pervasive and my father, humble as a human can be, fail to recognize the great artist he is. Also the wonderful landscapes [...]
  • Using Blender for Real-Time Musical Performance
    BlenderNation - 2012-01-08 06:00:39

    Brett writes: Another application for digital puppetry is real-time musical performance at live events, concerts, etc. Future work will include: OSC integration to support pro music hardware, sample...

    [read the full article on blendernation.com]


  • Endless polygons
    Tinker Code - 2012-01-08 03:47:29

    I’m leaving to Cuba tomorrow, many feelings currently got mixed inside me ranging from happiness to sadness, and I can certainly said that I’m not the same who 5 month ago took a plane to Kiev. Somehow I feel much more mature I’m very grateful for everything and everyone I’ve met here, first time and [...]
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