Hjalti Hjalmarsson is an animator working in Iceland. The studio he works for – Midstraeti - adopted Blender as their main 3D tool a few years ago, and never looked back.
We talk extensively about the industry in general, using Blender, reminisce on some ads we worked on together, and chat a bit about his experience with Animation Mentor.
Last year, he was the Winner of 11 second club March which garnered the attention of Animation Mentor. His work has evolved into a highly nuanced style, as seen from his most recent work on his Vimeo Page which I recommend you check out.
You can follow Hjalti on twitter: @hjalti while he works on getting his official website up and running.
Colin Levy shows a breakdown of his logo animation and shares the trailer of ‘The Secret Number’. Colin writes: Wanted to post a different sort of VFX breakdown which shows a bit more *process*. Over a year ago I spent … Continue reading →
Yes I did, I modeled a teapot. Aren’t you impressed? No? Really, but it’s a teapot! LOL, I know, big deal, would you be impressed if I did it in cycles? Still no, huh, you all are hard to impress. Actually I find it beyond funny. In 11+ years of modeling, I have never once [...]
I have been updating some parts of MiikaHweb in the past few days.
First of all: after gathering dust for nearly five years, the Mobile section is finally up to date again.
Basically it's a listing of mobile apps I have found useful. New section features all popular mobile platforms: Android, iOS, Symbian and Windows Phone, although Android is the main platform as I'm using it myself.
I also did some small improvements on Blender SVN statistics pages. I suppose most useful tweak are new Blender Tracker links on Commit Log pages. Now you can view the related bug report/patch simply by clicking the hash number on commit message (if any).
I have been updating some parts of MiikaHweb in the past few days.
First of all: after gathering dust for nearly five years, the Mobile section is finally up to date again.
Basically it's a listing of mobile apps I have found useful. New section features all popular mobile platforms: Android, iOS, Symbian and Windows Phone, although Android is the main platform as I'm using it myself.
I also did some small improvements on Blender SVN statistics pages. I suppose most useful tweak is the new Blender Tracker link system on SVN Log pages. Now you can view the related bug report/patch simply by clicking the hash number on commit message (if any).
Jonathan Lax and Ben Simonds show you the magic behind their short ‘Assembly: Life in Macrospace’. Ben Simonds writes: We recently put together some breakdowns, showing how we did a few...
So, ahem, six months went by without any updates here at the blog... Sorry about that :) Anyway, there will be new content soon, starting with a new review. Have you seen the new Training DVD the Blender Foundation has put up in pre-sale? ;) Meanwhile, some inspiration: what an AWESOME render over at BlenderArtists.
Using Blender on OSX can be awkward as OSX tends to use the function keys for other functions such as screen brightness, exposé and iTunes control. You can change this behavior in the system settings, but going back and forth … Continue reading →
Blenderheads in Nuremberg, Germany, are meeting this friday afternoon. Gottfried Hofmann writes: Hello Blender community, the Nuremberg Blender User Group (NuremBUG) is meeting for the 5th time now!...
Focused critique is the segment where I review artworks, and suggest ways they could be improved. It is aimed at helping serious artists who want to improve their skills by discovering the weak points in their artwork.
All the artworks are submitted with consent by the original artist.
Watch the Episode
This will be the last episode of Focus Critique. I’ve decided to put the series to rest as I’ve found the general idea to be overly negative and also fairly repetitive. Much of what I say in each episode was previously stated in the episode before it. So if you want more tips on improving your artwork, there is around 10 hours of episodes that you can still watch
Thank you to everyone that has stuck through the series. I hope it’s been helpful!
Influential Tech website Tom’s Hardware votes Blender the most useful free Windows tool (and use a WAY outdated screenshot ;-) Francesco Missarino writes: Italy’s version of Tom’s Hardware website just published a review titled “Fortytwo useful and free Windows applications”. … Continue reading →
Three great rigs by VMComix (CC Licensed). VMComix writes: Contains 3 characters, including my old Porl character (but refined a tad bit and dressed). If you want to add your own clothing, just delete all the clothing parts, select the … Continue reading →