Planet Blender

v2-beta4 'Turning Pages'

... where Blenderheads live. Aggregate of blogs by Blenderheads
  • IBL Toolkit – Teaser
    Dalai Felinto - 2012-04-13 22:12:08

    There is a new addon landing. If you work with IBL in Blender for modeling come by soon. In the mean time enjoy the teaser (or poke me to provide some feedback and perhaps even join the alpha testing period).

    IBL autosetup for Cycles and Luxrender

    IBL Re-Aligment

    Home made panoramas also work ;)

    Point projection for calibration tweaking

    Ideas, questions, comments, feel free to drop a line ;)

  • Netherlands Film Fund and Cinegrid support Mango!
    Tears of Steel - 2012-04-13 14:12:21

    This week we received two times great news!

    1) The Amsterdam Cinegrid consortium – researching 4k media distribution and creation – grants us support of 20k euro. That’s to encourage us to at least use a 4k pipeline for filming, storage and conversion, tracking and keying in our studio. This makes it possible we deliver (parts of) the film in 4k, but this depends on factors we will only know in a few months.

    2) The Netherlands Film Fund today confirmed we get a wonderful grant of 30k to support the filming process, and another 30k for the animation/CG side of our project.

    With both subsidies, our current sponsors, and the ongoing DVD sales (yes, we still need you!), it means our project now is financially being covered in a decent way; allowing us to hire a good film crew, good hardware, great artists, and of course development time!

    -Ton-

  • Model: Dromaeosaur Raptor
    BlenderNation - 2012-04-13 14:00:59

    By Animaniac888. Animaniac888 writes: My first organic model. Includes textures and normal maps as well as a non-animation-ready rig. Improvements may be made to the rig and softbodies may be added, but that will probably be some time in the … Continue reading
  • Krita 2.4 released
    BlenderNation - 2012-04-13 10:00:46

    This week, the Krita team releases version 2.4 of their application. Krita is an open source 2D painting application with some very special features. Like support for Blender OpenEXR files, HDR painting and much more. Krita was used by David … Continue reading
  • Introduction to Rigging - Part 1
    Vimeo / Blender 3D - 2012-04-13 06:47:11

    Blender tutorial blenderguru.com/videos/introduction-to-rigging

    By Lee Salvemini! (sintel)

    Cast: Andrew Price

    Tags: blender, rigging and tutorial

  • Fork Mosquito
    BlenderNation - 2012-04-13 06:00:18

    By sssampo. sssampo writes: I project started as a sketch on my sketchbook like two years ago. I modeled this almost completely back then but wasn’t talented enough to complete it the way I wanted so I dropped it. I … Continue reading
  • cycles material animation test 2
    Vimeo / Blender 3D - 2012-04-13 04:55:33

    This is another cycles material animation test

    would make a great film title

    local-guru.net/blog/2012/4/13/cycles-material-animation-test-2

    Cast: Nikolaus Gradwohl

    Tags: blender, cycles, 3d and material

  • I have Lights!
    ThruDreamsgate's Blog - 2012-04-13 03:31:29

    Okay, I have a sky texture and a sun lamp, but it is beyond cool. I am of course talking about lesson 12 of Blender Cookie’s Training Course: Interior 3D Architectural Visualization in Blender 2.6. Yep, I am only on lesson 12 and I am very slow. I actually would have been further, but I [...]
  • Rendering a Sports Car in Blender Cycles – part 02
    Blender Cookie - 2012-04-13 03:14:36

    blender_rendering_cycles_car_part02_feature

    Hello and welcome to this tutorial on rendering a sleek sports car in Blender Cycles!

    This tutorial by Jonathan Williamson will take you through the complete process needed to render the sleek sports car you see below. Using a provided, fully modeled sports car you will learn many tips and tricks for rendering in Blender Cycles and for creating Cycles material shaders. This is an advanced tutorial but even intermediate users ought to be able to follow along if you pay close attention.

    If you’re not already familiar with working in Cycles then we encourage you to check out our Introduction to the Cycles Render Engine

    You may also want to follow our Introduction to Texturing with Cycles

    What you’ll learn:

    In this tutorial Jonathan will take you through how to set up the lighting using multiple mesh lights for full control, how to create each of the many shaders, including car paint, and finally how to composite the full together using the node compositor. Part 01 of this tutorial covers the initial lighting and many of the shaders. Part 02 will create the remaining shaders, finalize the lighting and perform all of the compositing.

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